Electronic Literature Organization

To facilitate and promote the writing, publishing, and reading of literature in electronic media.

Showcased e-lit

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This section of the ELO site features works of electronic literature contributed by members of the electronic literature community. Readers new to this type of writing can browse the selection of works below.

Itinerant

Teri Rueb, 2005

ItinerantItinerant is a site-specific sound installation in Boston, Massachusetts. It invites people to take a walk through Boston Common and surrounding neighborhoods to experience an interactive sound work delivered via handheld computer and driven by GPS satellite information. During a walk which may last for more than two hours, visitors hear a personal narrative of family and displacement, interspersed with passages from Mary Shelley’s Frankenstein — the classic tale of a technoscientific monster and the family love he witnesses voyeuristically, but cannot share.

These Waves of Girls

Kaitlin Fisher, 2001

These Waves of GirlsThis novella was winner of the 2001 Electronic Literature Award for fiction. Larry McCaffrey, who judged the contest, said of it: “Once inside the work itself, users encounter a series of writings – anecdotes, incidents, bits of story, and meditations – drawn from the memories and creative imagination of its playfully unreliable (and textually seductive) female protagonist at various key junctures of her youth (at age 4, age 10, 20, etc. )…. Fisher creates an interconnected web of branching, narrative possibilities that evoke not just the girlhood of a single protagonist but a broader perspective of girlhood(s).” See the Directory entry for more information about this piece.

The Unknown

William Gillespie, Scott Rettberg, Dirk Stratton, 1998

The UnknownThe encyclopedia hypertext novel The Unknown tells the story of a group of successful authors (who call themselves “The Unknown” and happen to be named William Gillespie, Scott Rettberg, and Dirk Stratton) on a drug-crazed cross-country book tour. The Unknown has been publicly read more than three dozen times, in readings where the audience is invited to interrupt and take things in a different direction whenever linked text is read. See the Directory entry for more information about this piece.

Ad Verbum

Nick Montfort, 2000

Ad VerbumAd Verbum is a piece of text-based interactive fiction for which wordplay is the primary game mechanic. Inspired particularly by the Oulipo’s explorations of writing under constraint, Ad Verbum adds another layer — readers must respond with examples of constrained writing in order to move forward, and also determine the nature of each scene’s constraint via careful reading and experimentation. See the Directory entry for more information about this piece.

‘I Know a Man,’ One Letter at a Time

Brian Kim Stefans, 2005

'I Know a Man,' One Letter at a Time“‘I Know a Man,’ One Letter at a Time” is a tribute to Robert Creeley (1926-2005). It places his poem in an austere, yet funny, “letterist” framework. This non-interactive piece takes Young-Hae Chang’s “phrase at a time” and “word at a time” approach to animated poems to its logical conclusion.